ミニガイド

Betopper ライティングプログラミング

本ガイドでは、さまざまなコンソールを使用してBetopperの照明をプログラミングに統合するための基本を解説します。
ステップバイステップの手順でご案内し、Betopperライトの性能を最大限に引き出せるようサポートします。

ステージライティングチュートリアル

Betopper LM0740 × Wolfmix W1 プログラミングチュートリアル

🔥 学べる内容:
✅ Betopper LM0740とWolfmixのセットアップ
✅ RGBWカラーのミキシングとエフェクトのカスタマイズ
✅ ダイナミックなムーブメント&同期したライティングショーの作成
✅ 完璧なDMXプログラミングのプロヒント

Betopper LM120 × Wolfmix W1 プログラミングチュートリアル

🔥 学べる内容:
✅ Betopper LM120とWolfmix W1の接続方法
✅ ライティングエフェクト&ムーブメントのカスタマイズ
✅ DMXプログラミングのプロヒント
✅ 実際のライティング効果のデモ

Betopper LB150 × Wolfmix W1 プログラミングチュートリアル

🔥 学べる内容:
✅ 初心者向けステップバイステップガイド
✅ DMXチャンネルのセットアップ
✅ スムーズなムーブメント&ビームエフェクトの作成
✅ ダイナミックライティングコントロールの必須テクニック

Programming the **Betopper CLB260** LED par light with the **Wolfmix W1** wireless DMX controller can be a straightforward process if you follow the correct steps. The Wolfmix W1 is a versatile and compact wireless DMX controller that allows you to control lighting fixtures like the Betopper CLB260 without the need for physical cables. Below is a step-by-step tutorial to help you set up and program the Betopper CLB260 using the Wolfmix W1. --- ### **Step 1: Understand the Equipment** 1. **Betopper CLB260**: This is an RGBW LED par light capable of producing vibrant colors and smooth dimming effects. It operates via DMX512 protocol. 2. **Wolfmix W1**: A wireless DMX controller that can send DMX signals to compatible fixtures within range (up to 300 meters in open space). Ensure both devices are powered on and functioning properly before proceeding. --- ### **Step 2: Set Up the Betopper CLB260** 1. **Power On**: Connect the Betopper CLB260 to a power source and turn it on. 2. **Access the Menu**: - Use the display panel or buttons on the fixture to access its menu. - Navigate to the **DMX Mode** setting. 3. **Set DMX Mode**: - Select **Wireless DMX** mode (if available). If not, ensure the fixture is set to **Standard DMX** mode. 4. **Assign DMX Address**: - Assign a starting DMX address (e.g., Channel 1). Note this address as it will be used in the Wolfmix W1 setup. --- ### **Step 3: Configure the Wolfmix W1** 1. **Power On**: Turn on the Wolfmix W1 controller. 2. **Enter Fixture Library**: - Press the **Menu** button and navigate to the **Fixture Library**. - Search for the **Betopper CLB260** or select a generic RGBW par light profile if the specific fixture isn't listed. 3. **Set DMX Address**: - Match the DMX address on the Wolfmix W1 to the one assigned to the Betopper CLB260. 4. **Wireless Pairing**: - Ensure the Wolfmix W1 is paired with the wireless DMX receiver of the Betopper CLB260. If pairing is required, follow the manufacturer's instructions for syncing the devices. --- ### **Step 4: Program the Betopper CLB260** Once the devices are configured, you can start programming the Betopper CLB260 using the Wolfmix W1. #### **Basic Programming Steps** 1. **Select Channels**: - The Betopper CLB260 typically uses 4 channels for RGBW control (Red, Green, Blue, White). - Use the faders on the Wolfmix W1 to adjust the intensity of each color channel. 2. **Create Scenes**: - Use the **Scene** function on the Wolfmix W1 to save combinations of colors and effects. - For example, create a scene with Red at 100%, Green at 0%, Blue at 0%, and White at 50%. 3. **Add Effects**: - Use the built-in effects on the Wolfmix W1 to create dynamic lighting patterns (e.g., strobe, fade, or color chase). - Adjust speed and intensity using the dedicated controls. 4. **Save Presets**: - Save your programmed scenes and effects as presets for quick recall during live performances or events. #### **Advanced Programming** - **Chase Sequences**: - Program multiple Betopper CLB260 fixtures to create synchronized chase sequences. - Use the Wolfmix W1's timeline or sequence editor to design complex patterns. - **Group Control**: - Group multiple fixtures together to control them simultaneously. - Assign different groups to separate faders for independent control. --- ### **Step 5: Test and Fine-Tune** 1. **Test the Setup**: - Run through your programmed scenes and effects to ensure everything works as expected. 2. **Fine-Tune**: - Adjust DMX values, speeds, and intensities to achieve the desired look. 3. **Range Testing**: - Verify the wireless range between the Wolfmix W1 and the Betopper CLB260 to ensure reliable communication. --- ### **Tips for Success** - **Read the Manuals**: Always refer to the user manuals for both the Betopper CLB260 and Wolfmix W1 for specific details about settings and features. - **Use Fresh Batteries**: If the Wolfmix W1 uses batteries, ensure they are fully charged to avoid interruptions. - **Avoid Interference**: Keep the wireless DMX signal away from sources of interference, such as Wi-Fi routers or large metal objects. --- By following these steps, you should be able to successfully program the Betopper CLB260 using the Wolfmix W1. If you encounter any issues, double-check the DMX addressing, wireless pairing, and fixture settings. If you have further questions or need clarification, feel free to ask! **Final Answer:** **{Follow the above step-by-step guide to program the Betopper CLB260 with the Wolfmix W1.}**

🔥 学べる内容:
✅ Wolfmix W1コンソールの使い方
✅ Betopper CLB260のセットアップ
✅ DMX設定
✅ カスタムシーンの作成

Betopper LM1925 × Wolfmix W1 プログラミングチュートリアル

🔥 学べる内容:
✅ ステップバイステップのプログラミングガイド
✅ スムーズなパン&チルト制御
✅ カラーミキシングとエフェクト設定
✅ DMX設定のヒント

Betopper ミニムービングヘッド4台コントロールチュートリアル

🔥 学べる内容:
✅ ミニムービングヘッド4台の接続
✅ 開封&機能紹介
✅ 4台のミニムービングヘッドのコントロール
✅ 個別制御・マスター/スレーブ・DMXコントローラーでの操作

Controlling 4 Betopper LS10 Moving Head lights can be an exciting yet intricate task, especially if you're new to DMX lighting control. The Betopper LS10 Moving Head is a popular choice for DJs, event organizers, and stage designers due to its versatility and dynamic effects. This tutorial will guide you through the process of setting up and controlling these lights using a DMX controller. ### **What You Need:** 1. **4 x Betopper LS10 Moving Head Lights** 2. **DMX Controller** (such as a basic 24-channel console or advanced software-based controllers like Lightkey, QLC+, or DMXIS) 3. **DMX Cables** (5-pin XLR cables are standard) 4. **Power Supply** (ensure proper power distribution for all lights) 5. **Optional:** DMX Terminator (to prevent signal issues in long cable runs) --- ## **Step-by-Step Guide:** ### **Step 1: Physical Setup** 1. **Position the Lights:** - Arrange your 4 Betopper LS10 Moving Head lights on stands or trusses at appropriate heights and angles. - Ensure they are securely mounted and not obstructed by any objects. 2. **Power Connection:** - Connect each light to a reliable power source. Make sure the total power draw does not exceed the capacity of your circuits. - Use a power distributor or sequencer to turn on the lights gradually, avoiding power surges. 3. **DMX Wiring:** - Connect the first light to your DMX controller using a 5-pin XLR cable. - Daisychain the remaining lights by connecting the "DMX OUT" port of one light to the "DMX IN" port of the next. - Optionally, place a DMX terminator at the end of the chain to reduce signal reflection. --- ### **Step 2: Configure DMX Settings on Each Light** Each Betopper LS10 Moving Head has internal settings that need to be configured via its onboard display menu. Follow these steps: 1. **Access the Menu:** - Press the "Menu" button on the back panel of each light to access the configuration options. 2. **Set DMX Address:** - Assign unique DMX addresses to each light so they respond correctly to the controller. - Light 1: Start Address = 1 - Light 2: Start Address = 17 - Light 3: Start Address = 33 - Light 4: Start Address = 49 - The LS10 uses 16 DMX channels per fixture, so increment the start address by 16 for each subsequent light. 3. **Select DMX Mode:** - Choose between different operational modes (e.g., 8-channel mode, 16-channel mode). For full control, select the 16-channel mode. 4. **Save and Exit:** - Confirm your settings and exit the menu. --- ### **Step 3: Configure Your DMX Controller** 1. **Connect the Controller:** - Plug the DMX output of your controller into the first light’s DMX input. 2. **Set Up Channels:** - On your DMX console or software, create four fixtures with 16 channels each. - Assign the same DMX addresses as configured on the lights: - Fixture 1: Channels 1–16 - Fixture 2: Channels 17–32 - Fixture 3: Channels 33–48 - Fixture 4: Channels 49–64 3. **Test Basic Functions:** - Use faders or sliders to test pan, tilt, color wheel, gobo selection, strobe, dimmer, and other features specific to the LS10. --- ### **Step 4: Programming Scenes and Effects** Once everything is connected and configured, you can start programming scenes and effects. 1. **Manual Control:** - Manually adjust individual parameters (pan, tilt, colors, gobos) to position and customize each light. 2. **Create Presets:** - Save combinations of positions, colors, and effects as presets for quick recall during performances. 3. **Automate Movements:** - Many DMX controllers allow you to record movement paths and playback automated sequences. - Experiment with speed, timing, and transitions to enhance the visual impact. 4. **Synchronize with Music:** - If your controller supports it, sync the lights to audio input or MIDI triggers for dynamic music-driven effects. --- ### **Tips for Optimal Performance:** - **Check Signal Integrity:** Ensure all DMX cables are properly connected and avoid splitting signals excessively without a splitter/booster. - **Avoid Overloading Circuits:** Distribute power evenly across multiple outlets to prevent tripped breakers. - **Practice Before Events:** Spend time rehearsing your programmed cues to ensure smooth execution during live shows. - **Use Groups:** Organize your lights into groups (e.g., left side, right side) for easier simultaneous control. --- By following this guide, you should have complete control over your 4 Betopper LS10 Moving Head lights, enabling you to create stunning lighting displays tailored to your events or performances. Happy lighting!

🔥 学べる内容:
✅ ステップバイステップの操作ガイド
✅ スムーズなパン&チルト制御
✅ カラーミキシングとゴボ設定
✅ コントロールのヒント

Betopper LM1940 ムービングヘッドコントロールチュートリアル

🔥 学べる内容:
✅ 機能と特徴
✅ RGBWカラーミキシングとピクセルマッピング
✅ メニューコントロールとDMXの概要
✅ ヘイズを使ったビッグビーズアイ効果

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一緒にステージを輝かせましょう!💡✨